September 13, 2026
Neo Angband: Bug Fixes v0.16.1
Fixed
- The Level generation section claimed the defect it repairs is 13 times more
common than it is. The README,
stairs.tsandplugin.tsall cited 10.2% of floors, 53 stranded in 520, measured when this repository was created. The engine has since measured the same thing over 15,000 levels and found 22, or 0.15%, all of them carrying the mechanism’s signature. The old figure was real and did not describe inherited behaviour: its non-vault majority was the port’s own streamer code bricking up secret doors, since fixed in the engine. A fresh sweep of 520 levels across depths 5 to 90 at engine 0.24.0 found 4 stranded, all four the up stair, which is consistent with the engine’s number. - What the section does is unchanged, and so is the reason to have it: a stranded floor is unwinnable without a scroll or a tunnel. It is a rare wart rather than a common one, and the toggle a player is deciding about now says so.
Changed
plugin.jsis byte-identical to 0.16.0. All three corrections are comments or prose, and the build strips comments.