The Ledger

September 13, 2026

Neo Angband: ModForge v0.1.5

Fixed

  • Enabling ModForge permanently marked a save non-scoring, even when nothing it did touched gameplay. The manifest declared affectsGameplay: true for the mod itself, so the save-scoring ratchet flipped the moment the mod was turned on - before the workshop tab was ever opened, before a draft was built, and even with the in-game test panel left at its default (off). A mod ModForge actually builds still declares affectsGameplay: true on itself, correctly, since a shipped content mod is exactly the kind of change the ratchet exists to catch; the workshop tool that builds it is not that change by merely existing on the mod list.