August 19, 2026
Neo Angband v0.20.0
Current state of the project at version 0.20.0 - the initial public alpha
release.
Added
- A TypeScript port of Angband 4.2.6, checked against the original C down to message text and screen layout. Parity is measured rather than merely asserted: the port is diffed against thousands of levels generated by the real compiled C, across a battery of statistical tests. See docs/PARITY.md.
- Web-first, desktop-best. Play in any current browser, install it as an offline PWA, self-host it as static files, or run it as a desktop app for Windows, macOS and Linux - all from the same build. The desktop build is the recommended way to play: real saves in a real folder, no network, no browser reclaiming its storage.
- Moddable by construction, and it ships no mods. The base game is itself a content pack. Declarative, schema-validated packs for content, Linoleum-style tile packs, and sandboxed scripted plugins for the exotic - all installing through the same verified route as any third-party mod. See docs/MODS.md.
- The Borg, a faithful port of Angband’s automatic player, riding the mod API as its own completeness proof.
- Deterministic and seeded generation throughout, with a save format built to survive modular content.
Downloads
- neo-angband-web-0.20.0.zip22 MB
- Neo.Angband-0.20.0-amd64.deb116 MB
- Neo.Angband-0.20.0-arm64-mac.dmg135 MB
- Neo.Angband-0.20.0-arm64-mac.zip135 MB
- Neo.Angband-0.20.0-portable.exe117 MB
- Neo.Angband-0.20.0-win.zip155 MB
- Neo.Angband-0.20.0-x64-mac.dmg139 MB
- Neo.Angband-0.20.0-x64-mac.zip139 MB
- Neo.Angband-0.20.0-x64.tar.gz137 MB
- Neo.Angband-0.20.0-x86_64.AppImage143 MB
- Neo.Angband.Setup.0.20.0.exe117 MB