August 25, 2026 - prerelease - stable
Neo Angband v0.34.2
Neo Angband 0.34.2
What you can download
| Platform | File |
|---|---|
| Windows (installer) | Neo Angband Setup 0.34.2.exe |
| Windows (portable, one file) | Neo Angband-0.34.2-portable.exe |
| macOS | .dmg, or the .zip if you prefer to unpack it yourself |
| Linux | .AppImage (no install), .deb, or .tar.gz |
| Self-hosting | neo-angband-web-0.34.2.zip - static files, any web server |
The portable Windows build and the AppImage need no installer: download, run, and the game keeps its saves in a folder beside itself.
These builds are not code-signed
There is no Apple Developer identity or Windows certificate behind this project yet, so your OS blocks the first launch.
Windows is one click: SmartScreen says “Windows protected your PC”, choose More info then Run anyway.
macOS is not one click, and the dialog it shows you does not contain the way through - it offers only Done and Move to Trash. Do this:
- Drag the app out of the
.dmg, then double-click it and press Done on the refusal. This step is required: it is what makes the permission below appear, and it expires about an hour later. - Open System Settings -> Privacy & Security and scroll to Security, near the bottom.
- Press Open Anyway on the line naming Neo Angband, authenticate, and launch it again.
Or, the same decision in one command:
xattr -d com.apple.quarantine "/Applications/Neo Angband.app"
The old right-click -> Open trick does NOT work: Apple removed that bypass in macOS 15 Sequoia.
On Apple Silicon take the arm64 build. The x64 one is for Intel Macs, not a fallback - Apple is withdrawing Rosetta 2, so on a current Mac it is likelier to refuse to launch than to run slowly.
If that trade is not one you want to make, build it yourself -
docs/INSTALL.md - or play in the browser, which needs no trust decision.
Your save
Saves survive an update. Every save-format change ships the conversion that reads the version before it, and a save this build cannot open is left untouched rather than replaced.
Fixed
- The desktop build’s injected mod-origin-merge script carried its own copy of the save database’s schema, out of sync with a store added earlier: it still expected schema version 2 and did not know about the linoleum tile-cache store, so an install landing on that path could fail to open a save (neostryder/neo-angband#122).
Found something that does not match Angband 4.2.6? Open an issue or come and say so in the Discord.