The Ledger

August 28, 2026 - stable

Neo Angband v1.1.2

Neo Angband 1.1.2

View this release on GitHub

What you can download

Platform File
Windows (installer) Neo Angband Setup 1.1.2.exe
Windows (portable, one file) Neo Angband-1.1.2-portable.exe
macOS .dmg, or the .zip if you prefer to unpack it yourself
Linux .AppImage (no install), .deb, or .tar.gz
Self-hosting neo-angband-web-1.1.2.zip - static files, any web server

The portable Windows build and the AppImage need no installer: download, run, and the game keeps its saves in a folder beside itself.

These builds are not code-signed

There is no Apple Developer identity or Windows certificate behind this project yet, so your OS blocks the first launch.

Windows is one click: SmartScreen says “Windows protected your PC”, choose More info then Run anyway.

macOS is not one click, and the dialog it shows you does not contain the way through - it offers only Done and Move to Trash. Do this:

  1. Drag the app out of the .dmg, then double-click it and press Done on the refusal. This step is required: it is what makes the permission below appear, and it expires about an hour later.
  2. Open System Settings -> Privacy & Security and scroll to Security, near the bottom.
  3. Press Open Anyway on the line naming Neo Angband, authenticate, and launch it again.

Or, the same decision in one command: xattr -d com.apple.quarantine "/Applications/Neo Angband.app"

The old right-click -> Open trick does NOT work: Apple removed that bypass in macOS 15 Sequoia.

On Apple Silicon take the arm64 build. The x64 one is for Intel Macs, not a fallback - Apple is withdrawing Rosetta 2, so on a current Mac it is likelier to refuse to launch than to run slowly.

If that trade is not one you want to make, build it yourself - docs/INSTALL.md - or play in the browser, which needs no trust decision.

Your save

Saves survive an update. Every save-format change ships the conversion that reads the version before it, and a save this build cannot open is left untouched rather than replaced.


Current state of the project at version 1.1.2 - a fixes release. No player action is needed for the Linoleum id change below; an existing install carries its enabled choice and rule choices across automatically.

Changed

  • The Linoleum mod’s id is linoleum, not neo-linoleum - it moves back the other way from the 2026-07-31 rename now that the id no longer leaks into what a player sees. An existing install carries its enabled choice and rule choices across automatically.

Fixed

  • @rpgm-tools/neo-angband-mod-sdk stopped regenerating its packaged docs from docs/modding/ before every publish - a version-bump revert dropped the prepack wiring along with the version number it meant to undo, so the 1.0.1 and 1.1.1 packages both shipped whatever was sitting in docs/ at commit time rather than the current source. The gap was real: MOD_SEAMS.md had gone stale since, missing the 1.1.0 ctx.display seam entirely. Wiring restored; docs/ is generated fresh on every npm pack/publish again.

Found something that does not match Angband 4.2.6? Open an issue or come and say so in the Discord.